Snipe is a basic ability for the archer subclass.
Effect: Snipe gains one for each attack the archer skips. Once snipe is used it consumes all charges and deals physical damage for physical attack * amount of charges * 1,2.
Limitations: Snipe only gains a charge when the user choses to skip a turn. Resting a turn or not turn in actions for one turn don't give any charges.
Energy costs: 5 * amount of charges
Cooldown in combat: None
Non-combat use: None