Snipe is a basic ability for the archer subclass.


Effect: Snipe gains one for each attack the archer skips. Once snipe is used it consumes all charges and deals physical damage for physical attack * amount of charges * 1,2.

Limitations: Snipe only gains a charge when the user choses to skip a turn. Resting a turn or not turn in actions for one turn don't give any charges.

Energy costs: 5 * amount of charges

Cooldown in combat: None

Non-combat use: None